Categories
General

Thoughts on This Saturday’s United States vs Italy Game

On Saturday, I will be have my loyalties questioned by my family. I do not believe they will disown me, but conversations could get heated. I will be the only one who wants and expects a United States win. My family will think I am crazy not to cheer for Italy, and especially for expecting anything from the US team. We are of Italian descent. On Saturday, I’ll feel like the only American.

After Monday’s game against the Czech Republic, a lot of people in the world had their beliefs reinforced. The United States may be ranked 5th among the soccer-playing nations, but the ranking means nothing because they play against terrible teams. No one expected them to do well except Americans who have no idea how soccer is played.

I know that the United States plays better soccer than what they showed on June 12th. Much better.

I believe that the team that will play against Italy on Saturday will be completely different from the one I saw on Monday. They have to be. Whatever happens, Italy will not have an easy game. And I will be cheering. If it will be anything like July 4th, 1994, when Cup-winner Brazil went scoreless for most of two halves due to miraculous saves on the part of the American defense, I will be cheering. The only difference this time is that I expect a win.

Italy is always a favorite to win the World Cup. The nation has one of the most competitive leagues in the world. Naturally they’ll have some really good players. Unfortunately for them, it won’t mean much.

Am I being overly optimistic? Perhaps. Even when Monday’s game came to a close, I was hoping for a few quick goals to equalize. I was not thinking like most people that being down 0-2 at half-time means the game is over. Still, I have seen the United States come back from a three goal deficit to win a match. It wasn’t impossible this time, either.

We can play. The United States has a team that works well together, which is why Monday’s game was so heartbreaking for me. If the United States can play the game the way I know they can, Italy doesn’t stand a chance. My family will just have to deal with it.

I want to see the United States beat Italy. I want the United States to win 2nd place in their group and play likely contender Brazil. I want revenge for that 2nd round elimination in 1994. I want to play against Germany for that game that America won everywhere except where it counted in 2002. And I know that the United States can do it, too. Regardless of what the rest of the world thinks, regardless of what the world thinks is impossible, I know that they can do it.

I believe. I just hope my team does.

Categories
Game Development General

The Smartist Has Moved

I’m a fan of Jon Jones, otherwise known as smArtist. For some time I thought he had lost his domain and left his blog to die. Recently I found out that he is alive and well, and his blog is now located at http://www.thejonjones.com/. Make sure to update your bookmarks and RSS feeds!

Categories
Games General

Final Score: 0-3

B-(

Categories
General Personal Development

Have Courage and Dispel Your Fears

“Fear is the little-death that brings total obliteration.” “Fear kills us time and time again.” “The only thing we have to fear is fear itself.”

A lot of people know that the last one was a quote from Franklin D. Roosevelt. Most of them forget the rest of it, though: “- nameless, unreasoning, unjustified terror which paralyzes needed efforts to convert retreat into advance.”

Everyone has fears. The problem is allowing allow fear to be in control of your life. Fear takes over your ability to think clearly. When your mind is clouded with fear, you lose the ability to make decisions, and without decisions, you can’t act. It is this ability to prevent action that gives fear the reputation of being a killer.

Some people are afraid to do something because they’ve never done it before. What if I fail? What if I can’t do it? Why should I do it if no one else is doing it? These are natural questions to ask, but you should recognize that you might not actually be asking anything. For a lot of people, “What if I fail?” is the most they let their minds get. They don’t actually attempt to answer the question! It just becomes a demoralizing mantra.

Questions are tools. You use questions to learn things you don’t know. Leaving them unanswered is a terrible joke on your own mind. You’ll constantly worry about the question, but somehow you’ll also forget about seeking the answers.

When I’m afraid, I try to focus on the fear. I find that fear is usually the result of a lack of clarity and information. When I was younger, the monsters in my closet were only scary because I didn’t think about how they got there in the first place. Why would monsters materialize just because the lights went out? Why would they show up in the closet of all places? Why haven’t the authorities taken action to protect people from closet monsters? Now, you can’t expect a child to know to ask these questions, but these kinds of questions don’t get asked when the child grows up, either.

“What if I fail?” Well, what if you do fail? Honestly sit down with yourself and start thinking! What is the worst that can happen? You learned how not to do something? Is that really so bad? The worst case scenario is still a plus for you, but until you realize that fact, failing is still going to be scary. Unfortunately, most people don’t think past the “What if” part, and they can’t make progress because they’ve already let fear defeat them. Once you can start thinking about your reasons for being afraid, you can start thinking about more productive things. “What if I fail?” becomes “What can I do to reduce my risk?”, which is a much more productive question to ask. The answer to questions like this one becomes your next action, and taking action is what will make all the difference.

The fear of failing will paralyze you. I think it is an even bigger failure to let fear prevent you from attempting something than to actually fail in the attempt. For example, starting a business is scary for a lot of people. Starting a business doing something that no one has done before is scarier. Starting a business doing something no one has done before in a market that no one thinks exists is terrifying. But don’t let that fear scare you from doing it. Don’t let fear prevent you from taking those needed actions to advance. Recognize your fears, but don’t let them rule your life.

As Mark Twain said, “Courage is not the lack of fear. It is acting in spite of it.”

Categories
Game Design Game Development Games General

Improved Creativity Through Serious Games?

I believe I found this link through Gamasutra sometime ago: Breaking the Grip of Dominant Ideas In Games: What Serious Game Projects Have To Offer Entertainment Game Developers

It basically describes the positive impact serious games could have on general game development. One of the most interesting quotes challenged the prevailing theory that “ideas are a dime a dozen”.

The field of serious games – with its intrinsic creative encounter of game developer and non-game professional – the latter involved in the real strategies and “games” of business, military, medicine, education, science and so forth – could offer itself as a form of “outside help” to entertainment game creators, even if this is a secondary effect. We game developers would be smart to take advantage of the opportunity.

Many people today in the game development (and other) industries see ideas as cheap. You’ve heard it said “Ideas are a dime a dozen.” This is not true. In fact, the idea that ideas are a dime-a-dozen is itself a dominant idea. What is true is that gimmicks – or little ideas – are cheap. Gimmicks are what is a dime a dozen, and everyone can think them up. True ideas, though, are exceedingly rare and extremely valuable. True ideas are visionary.

Categories
Games General

Roger Ebert On Games and Art. Again.

In the Sunday Chicago Sun-Times, Roger Ebert once again makes his beliefs known about the ability of games to be artistic. Someone asked about “Silent Hill” director Christophe Gans and his comments in an interview in EGM, and Ebert responded in his Movie Answer Man.

Ebert gave a bad review (1.5 stars) to “Silent Hill”, the latest movie-based-on-a-video-game that everyone will hope to be good but will almost always disappoint. I haven’t seen the movie, nor have I seen “Doom”, another movie that Ebert gave a low rating to. I figured that “Doom” would be a terrible movie adaptation, and I haven’t played any of the “Silent Hill” games so I had no urge to see something that might spoil the game for me. Besides, it would probably be bad as well. Most video game-based movies are. I liked “Super Mario Bros”, even though I was one of a handful of people in the theater, but I wouldn’t claim that it was a good movie by any stretch of the imagination. I was very young and a big fan of the game series, after all.

Anyway, “Silent Hill” got a bad review, and Gans had said that he thinks that video games can be a form of art. I read part of the interview, and the big quote is:

EGM: It certainly doesn’t help our industry when a major critic like Roger Ebert comes out and says that “games are not art”
CG: Fuck him. You know, I will say to this guy that only has to read the critiques against cinema at the beginning of the 20th century. It was seen as a degenerate version of live stage musicals. And this was a time when visionary directors like Griffith were working. That means that Ebert is wrong. It’s simple. Most people who despise a new medium are simply afraid to die, so they express their arrogance and fear like this. He will realize that he is wrong on his deathbed. Human beings are stupid, and we often become assholes when we get old. Each time some new medium appears, I feel that it’s important to respect it, even if it appears primitive or naive at first, simply because some people are finding important things in it. If you have one guy in the world who thinks that Silent Hill or Zelda is a beautiful, poetic work, then that games means something. Art only exists in the eye of the beholder. You know, I saw The Good, The Bad, and The Ugly when I was eight, and I thought it was a masterpiece. And at that time, I felt like I was alone thinking that. But now, it’s commonly accepted as being a classic, so I was right!

I will disagree with the assertation of the question. I think it does help when someone like Ebert says that games aren’t art because it gives us something to focus on. Do I believe games are art or could be art? Yes, and I’m not alone. Now we just need to show how. I don’t expect anyone in movies to point to very early film and claim those were masterpieces of theatre. “Citizen Kane” came out many years after the first motion picture was available. I don’t believe we’ve seen our “Citizen Kane” yet.

That said, I don’t believe that games are intrinsically incapable of being art. Ebert’s argument?

I am willing to agree that a video game could also be a serious work of art. It would become so by avoiding most of the things that make it a game, such as scoring, pointing and shooting, winning and losing, shallow characterizations, and action that is valued above motivation and ethical considerations. Oddly enough, when video games evolve far enough in that direction, they will not only be an art form, they will be the cinema.

Scoring makes a game. Pointing and shooting makes a game. Winning and losing makes a game. Shallow characterizations make a game. Action valued above motivation and ethical considerations makes a game. If you’re amazed, I understand. It was news to me, too.

Are there games that include scoring, shooting, winning and losing? Yes. What about games with stock characters? Action for the sake of action? Check, and check.

But if I remember correctly, there are quite a few movies about winning and losing. There are quite a few movies with terrible characters. There are action flicks that have no reason for a lot of the violence and explosions. We can point to films that have “evolved” past those, so they don’t count anymore, I guess. We could point to games that have evolved as well, but it would be similar to comparing very early film to modern theatrical performances. How would a motion picture about a bunch of people running and spinning around in dresses stack up to “Rent” or “Wicked” or even Shakespeare’s works in terms of artistic value?

Ebert is writing about video games as if he can really talk about them as an authority. To Gans he argues:

As David Bordwell has pointed out, it can take at least 100 hours to complete a video game. Do you really feel you have mastered the mature arts to such an extent that you have that kind of time to burn on a medium you think is primitive and naive?

Not all games are 100 hour marathons, and no one is expecting Ebert to play the games that are. What about the six or eight hour games? Two hours? The twenty minute ones? We can’t expect Ebert to know about them, let alone play them, but I’m sure he’ll still have something to say. After all, they are video games, and apparently all video games are just shallow action flicks.

Most games are just games. Most games are not meant to be artistic in any way. There are motion pictures that have no artistic value, and I’m sure that Ebert would agree. It took some time before movies were treated as anything more than a novelty, and even more time before film critic became a respected position. Video games are still being treated as children’s toys, even though most gamers are over 20 years old. It is hard to have serious discussions with people from other industries when they continue to get their best opinions from “our side” from a 13-year-old gamer who would think that “Super Mario Bros” was a great movie if it came out today.

I don’t care about the people who thought that the Doom movie was the greatest thing ever. I doubt anyone cared what I thought about “Super Mario Bros” when I was younger. I don’t go to the movies to watch video games, and I thought it was incredibly dumb to have a first-person perspective in a movie to try to mimic the game. 11-year-old Joey and 10-year-old Tommy might disagree with me, but who made them authorities on movies? So the headline “Ebert vs the gamers” is supposed to make it seem like there is a huge intellectual debate when in reality it betrays how the game industry is being perceived. It’s just for kids, after all.

Categories
Games Geek / Technical General

The Name Everyone Is Talking About

Even Seth Godin had something to say about Nintendo’s Wii, so I felt that I should comment.

My first impression? I thought it was a terrible name. I get the concept of “togetherness” and all, but Wii? Seriously? I won’t try to make a bad pun with it because anyone who was on the world wide web after last week’s announcement would have read them all anyway.

Interestingly, I feel that now that everyone has gotten it out of their systems, we can all agree that Playstation and XBox were pretty bad names as well. We’ve gotten used to them though, so if Nintendo doesn’t make a new announcement admitting that they made a mistake, we’ll probably get used to Wii, too.

Still, I’m shaking my head. Does it make more sense in Japan at least? Are the Japanese wondering what the big deal is with the rest of the world’s reaction?

Categories
Games General Marketing/Business

Casual Game Stats

Here is a Wired article from 2004 that talked about the “new” and popular casual game market.

The news this year:
Games industry revenues will double over the next five years: Study
Video Game Business to Double by 2011, Driven by Online and Mobile Gaming
Study: Women Gamers Outnumber Men in 25-34 Age Group

It’s interesting how much more information we have now. Of course, it really only helps MSN Games, Real Arcade, and the developers who rely on them. It doesn’t say much about what a company like Introversion Software or Positech Games can do.

Categories
General

GBGames Blog License

Since some legal issues have come up, I thought now would be a good time to make it clear what the the end user license agreement for GBGames’ Blog actually says. This EULA outlines what rights you and I have when you read this blog and has been in effect since I started it over a year ago. Apparently some of you do not read the EULA and so are not aware of your rights and responsibilities. I am republishing the EULA as a service to you.

By reading GBGames’ Blog, hereby known as The Blog, you, hereby known as The Reader, must agree to the following terms and conditions. Failure to do so is copyright infringement and The Reader will be prosecuted to the fullest extent of the law.

  1. The Reader is allowed to read, peruse, skim, and/or view The Blog, so long as the Reader does so under the terms of this license.
  2. The Reader may make comments in The Blog about specific posts of The Blog using the mechanisms provided by The Blog. The Reader may post about The Blog in his/her own blog, hereby known as an External Blog, and may use a trackback to allow its existence to be acknowledged in The Blog. The Reader may also post about or read about The Blog in other media, including but not limited to web forums, mailing lists, or email. Doing any of the above requires The Reader’s External Blog to be likewise licensed under the GBGames’ Blog License.
  3. The Reader agrees to relicense any source code he/she controls, whether owned by The Reader or another party, under the General Public License, and all copyright shall be immediately transferred to Gianfranco Berardi, owner of GBGames.
  4. Reading this license implies acceptance of the terms.
  5. No, seriously.
  6. THERE IS NO WARRANTY FOR THE BLOG, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE BLOG “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE BLOG IS WITH YOU. SHOULD THE BLOG PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
  7. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE BLOG (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE BLOG TO OPERATE WITH ANY OTHER BLOGS OR SOME OTHER WAY YOU MESSED UP), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

As I said, there have been some legal issues, and so appropriate and
proper steps have been taken. I basically hoped to inform and
reeducate my readers as to exactly what rights they may have
implicitly or explicitly been given or restricted in very clear, yet
legal terms.

Further developments may not be completely disclosed in the interest
of privacy, but anything I can provide will be made publicly available
on this blog. It’s been very, VERY trying for me in this time, but hey,
legal issues almost always are, right? I just try to think of my many
supporters. Without you, I don’t know where GBGames would be. B-)

Categories
General

Happy Valentine’s Day!!

Or, for you single people, Happy Ferris Wheel Day!