About GBGames

The GBGames Vision

A world in which curiosity is encouraged, creativity is supported, and continuous learning is promoted.

I see a world in which children are allowed to explore their world at their own pace.
Where questions are encouraged and interests are fostered.
Where creation is seen as more enjoyable than destruction or passivity.
Where interests in learning and self-improvement thrive.

About the Owner

Gianfranco Berardi

Gianfranco Berardi is a Des Moines-based speaker and indie game developer, originally from Chicago. After studying games and their development for years, and realizing that he does not need to work for someone else, he started his own game development business in 2006 and went full-time indie in 2010, falling back onto corporate welfare in 2012. On this blog, he writes about all aspects of running an indie game development business, including game design, development, publishing, and marketing.

He is a GNU/Linux enthusiast, and to that end he aims to produce cross-platform games. He loves to doodle, enjoys singing in and out of the shower, and is learning how to play guitar.

He loves games of all kinds. His first game system was the Atari 2600, and even back then he loved playing Pac-man, Berzerk, Yar’s Revenge, among others. He even has fond memories of playing E.T. His other consoles are the NES, SNES, original Gameboy, N64, Gamecube, Wii, Wii U, and Nintendo DS, although he plays games mostly on his computer. He also discovered board games and card games again, and enjoys playing 4-point Pitch with his in-laws.

To contact Gianfranco:

Twitter: gbgames

  • RT : Often times when the original Q*bert comes up in discussion, people are quick to say that she was created for the "male ga…
  • RT : me writing code on a friday evening, weeping before my work pc: it's futile! no mortal could ever unravel this arcane myster…
  • RT : I've noticed the game design text book I've been reading, it doesn't mention Accessibility or the Disabled community.…