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Game Design Game Development Games Geek / Technical Linux Game Development Personal Development

LD#11: GBGames presents Minimalist – the final version

I did it! I finished a game for Ludum Dare #11!

You can see my final post at the Ludum Dare blog.

https://www.gbgames.com/downloads/ld11/LD11-Minimalism-GBGames.zip is a 12.4MB download.

It includes the entirety of my project’s source in a zip file (LD11-Minimalism-GBGames-source.zip) and a GNU/Linux-ready tar.gz file (ld11-minimalist-gbgames-linux-x86-r12.tar.gz).

The source is ready to be used to build a linux-x86 distributable tar.gz. I created it using my Ubuntu system. I am sure it can be made to build a Win32 version without too many changes, if any.

EDIT: mrfun was kind enough to create a Windows version of my game. You can get it at the official final version post.

I’ll write a post-mortem after I’ve had some sleep and cleaned my apartment. If I learned anything, it is that the kitchen goes to entropy during Ludum Dare.

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Game Design Game Development Games Geek / Technical Linux Game Development Personal Development

LD#11: My Grandma’s Birthday Won’t Slow Me Down

But I will eat some food while I am there.

LD11 Birthday dinner

Dessert was a bit better, especially those Nutella-filled spiral thingies:

LD11 Birthday dessert

I’m back, and I have a few hours to add sound and upload a completed entry.

Happy birthday, Nana!

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Game Design Game Development Games Geek / Technical Linux Game Development Personal Development

LD#11: Break for Grandma

My grandmother’s birthday is today, so I’ll be taking a bit of a break to go to her house and help everyone celebrate it.

I was thinking of bringing my laptop, but there probably wouldn’t be anywhere I could work with it, and knowing how things would go, there would likely be something spilled on it before I got back home.

So I’m cutting it down to the wire. As of this writing, there are 6 hours, 36 minutes left in the competition. All I want to do is add sound effects, and then I can submit the game. Will it take me long to add the sound effects? Will it take me long to package up my submission, source code and all? Stay tuned for my next entry, possibly titled “Blue wire or red wire? THERE’S NO TIME!”

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Game Design Game Development Games Geek / Technical Linux Game Development Personal Development

LD#11: GBGames presents Minimalist

I have a main menu:

LD11 Minimalist by GBGames

And gameplay:

LD11 Minimalist by GBGames

I need sound effects, but I have made a game for Ludum Dare!

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Game Design Game Development Games Geek / Technical Linux Game Development Personal Development

LD#11: New screenshot

I have gameplay now:

LD11 Minimalist screenshot

Er, you can’t tell from the screenshot, but the small square is your mouse cursor. The large square that is the same color is the goal. There are as many obstacles as the level number, so level #5 will have five obstacles.

The rectangles are obstacles you need to avoid to get to the goal. If you touch an obstacle, you go back to the beginning. They vary in size, so sometimes a single pixel can trip you up. Be careful!

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Game Design Game Development Games Geek / Technical Linux Game Development Personal Development

LD#11: Minimal Sunday Breakfast

Today’s breakfast was minimal:

LD11 Sunday Breakfast

That’s orange juice with extra pulp right there. Mmm, hmm!

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Game Design Game Development Games Geek / Technical Linux Game Development Personal Development

LD#11: Bed Time!

It’s 3AM, and I’m going to sleep.

I have a mouse cursor image, and I have a second image, and I can determine when the two are colliding. I’m getting close to a game.

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Game Design Game Development Games Geek / Technical Linux Game Development Personal Development

LD#11: Let There Be Art

I finally have graphics. These are SDL RectFills that are using random red, green, and blue attributes, and the offset matches the mouse cursor’s position:

LD11 Minimalist with graphics

I plan on providing a sprite and making sure that there are other sprites in the playing area. I want to detect when your mouse-following sprite hits other sprites, and you will win or lose depending on which you touched.

The part that took me so long to get here was figuring out that I was using the variables incorrectly. Maybe I need more sleep. Or caffeine.

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Game Design Game Development Games Geek / Technical Linux Game Development Personal Development

LD#11: My Workspace Time Lapse

At Hour 0:

Work Environment

At Hour 24:

Work Environment

I’m rusty with libSDL and haven’t made too many games in general, so I am breaking out reference books left and right.

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Game Design Game Development Games Geek / Technical Linux Game Development Personal Development

LD#11: Saturday Dinner

I decided to eat a quick dinner.

LD11 Saturday Dinner

That’s a vegan pizza. Now, this isn’t a fake cheese pizza, so don’t get disgusted yet. This pizza is just made with different ingredients. It’s actually quite delicious, and it only takes 10 minutes to cook.

Unfortunately, I also found out that my fridge is leaking. I’m not sure why, but it has to have been a recent development. Luckily, the World Wide Web saves me again, and I can watch How to Fix a Leaking Refrigerator which tells me it could be one of three things.

Actually, it turned out that there was a fourth thing. The bottom of my fridge was filled with water! The best explanation is that over a month or so ago, I turned the setting down to a lower intensity, and so there must have been some condensation that I never noticed. I’ll be keeping an eye on this leak.