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Game Design Game Development Geek / Technical Linux Game Development Personal Development

LD#13: GBGames Time Lapse

I uploaded the time lapse for the past weekend:

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Game Development Personal Development

Thousander Club Update: December 8th

For this week’s Thousander Club update:

Game Hours: 409.25(previous two years) + 165.5 (current year) = 574.75 / 1000
Game Ideas: 710 (previous two years) + 63 (current year) = 773 / 1000

Thanks to Ludum Dare #14, I put in a lot more hours this week. I’m too exhausted to go into it, but I did manage to get cross-compiling to work just before the competition began, and I’ll be able to provide my own Win32 versions of my GNU/Linux games! I’ll have a post-mortem up soon.

[tags]game, game design, productivity, personal development, video game development, indie[/tags]

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Game Design Game Development Geek / Technical Linux Game Development Personal Development

LD#13: GBGames – Road LOCKDOWN! Final Entry

The final screenshot

Here’s the final entry with link:

The binary-only download is about 1.5MB in size.
https://www.gbgames.com/downloads/ld13/roadlockdown-gbgames-linux-r71-test.tar.gz

FIXED SHORTLY AFTER THE DEADLINE: https://www.gbgames.com/downloads/ld13/roadlockdown-gbgames-linux-r77.tar.gz

I’ll leave the old version up in case anyone is worried about cheating, but I managed to fix all of the little bugs that were preventing it from being a real game. I’ll have source and a Win32 version up soonish.

EDIT: Source! (8.3MB)

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Game Design Game Development Geek / Technical Linux Game Development Personal Development

LD#13: Buildings and Roads Are Back!

Buildings and Roads Again

I finally got the game to include buildings and roads. As you can see, the cars don’t know about them yet, and in fact they drive over them. Now that the game is aware of the concept of intersections and buildings, I’ll be able to randomly place the Bank and require the cars to only make turns at intersections.

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Game Design Game Development Geek / Technical Linux Game Development Personal Development

LD#13: Lunch and Learn

Salad, pita chips, and tapenade

Since dinner almost killed me, I decided to have a salad. Romaine lettuce, walnuts, and raisins, covered in lemon juice. Pita chips and tapenade on the side. And of course Orange Juice, still a proud sponsor of GBGames.

I took the time to jot down some notes about how I want to proceed. How will the getaway car find its way to the banks, rob them, and get away? I think if I force the cars to only make turning decisions at intersections, it will not only make things easier on me, but I also think it can look pretty good. I also need to update the bank sprite.

With less than 6 hours left, I need to get a working game as fast as I can.

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Game Design Game Development Geek / Technical Linux Game Development Personal Development

LD#13: Road Block Collision Detection is Working!

A Road Block in Action!

It’s hard to see from this partial screenshot, but the getaway car has reversed direction after hitting the road block. The road blocks are temporary and disappear after some time, and you place them by pressing the space bar.

Only six hours left to go. I still want the getaway car to rob banks, make turning decisions to avoid road blocks and the player’s car, and, you know, get away. Oh, and I need to put roads back into the game. B-)

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Game Design Game Development Geek / Technical Linux Game Development Personal Development

LD#13: Dinner and Drinks…Lot’s of Drinks

Soon after I finally managed to make the squad car controllable, my friend came over with another friend and made steaks and salad.

Dinner

As you can see, there is some Sapporo Reserve the wash it down with.

But there was also a lot of other beer. I woke up feeling dehydrated and found the following in my kitchen:

The morning after

I had six bottles of Shiner plus that can of Sapporo. Actually, considering how I felt the night before, I’m surprised I woke up as early as I did and felt more or less fine. I was obviously not feeling 100%, but it’s not like I had a pounding headache.

So this morning, after showering, I had the best chaser of all: The Award-Winning Peanut Butter and Pickle Sandwich!

The Award Winning Peanut Butter and Pickle Sandwich

Two bananas, The Sandwich, and Orange Juice, the official drink of GBGames.

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Game Design Game Development Geek / Technical Linux Game Development Personal Development

LD#13: Awesome Road Lockdown Screenshot

Road Lockdown

Check it out! The squad car is chasing the getaway car! This is actually about 200% of the size. You can control the squad car, but I also set both cars to follow the border of the game screen so I can see what it looks like when it runs on its own.

Oh, uh, what happened to the roads? Yeah, they’re coming.

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Game Design Game Development Geek / Technical Linux Game Development Personal Development

LD#13: Lunch and Design Notes

After getting some boilerplate code down, I took a break to have lunch:
Lunch

Peanut butter, cinnamon, and raisin sandwich, plus some blue corn chips and hummus, washed down with Tutti Frutti flavored Jaritos. Also, some carrots (not pictured).

I spent lunch and the hour after trying to nail down a specific direction to take this project. Here are my design notes:

Road Lockdown design

I’m still hoping to get basic game play by dinner today. We’ll see how ambitious a goal that is.

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Game Design Game Development Geek / Technical Linux Game Development Personal Development

LD#13: Breakfast!

I woke up this morning kind of groggy. I had to sleep on the couch because my cats left me a smelly surprise on my bed. I guess they didn’t like being locked out of the office. B-(

It snowed a lot last night. It’s very white out. I need to drop off my laundry at the laundromat, and I also want to go to the pet store to purchase Nature’s Miracle enzyme cleaner. Darn cats.

Anyway, breakfast!

Breakfast #1

I’m afraid I probably won’t do well in the food competition this time around, but we’ll see.

I’ve also been thinking about my project. Perhaps it won’t be a simple puzzle game because then I would need to design puzzles. I was thinking it could be an action game in which you play the role of the getaway car trying to outrun the police, but then I would need decent AI and it might end up being a clone of Pac-man. I’ll think a little bit more about this game.