Last time, I reported that I had started working on polish and addressing play tester feedback for my second Freshly Squeezed Entertainment project called Clown Alley Creator, a creativity tool about creating your own fun clowns.
In one of my more productive game development weeks, I managed to knock out quite a few tasks.
Sprints 2024-29: Replace placeholder art
Completed:
- Replace Title screen BG placeholder art
- Replace Quit confirmation screen BG placeholder art
- Options Screen needs a BG
- Create Credits screen background
- Create Privacy Policy screen background
- Create How to Play menu
- Ensure in-game links take player to actual web pages
- Replace Gallery Mode exit confirmation menu with modal
When I started this project, I made rapid progress by creating placeholder art and moving on. The title screen and various other screens either didn’t exist at all (and so showed up as a few buttons on a black background) or had something that was functional but not pretty.
But thanks to spending my Indie Day focused on game development for a large part of the day, I managed to improve things.
Maybe. I’m not a professional artist, but I tried. And I didn’t use an AI to do it for me.
I added some in-game help pages, and I got rid of a placeholder background for the in-game gallery exit confirmation screen by just replacing it with a modal menu.
I also spent time working on updating the app icon. The current one’s colors are too garish, and since I added more color options to the game weeks ago, I’ve been meaning to update the app icon to reflect it.
Here’s the current one:
And here are some updated versions with less obnoxious colors:
With such a productive week, I realized that I am actually almost finished with the project. I know I’ve been working slowly but surely, and I know that I had a goal of releasing the game by the end of June which is right around the corner, but the fact that I’m almost done still surprised me! I can’t wait for you to play it.
Thanks for reading, and stay curious!
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