The theme is Extinction.
The keynote was given by Keita Takahashi, the creator of Katamari Damacy.
And the Jammers here in Ames, Iowa had some pizza to start our night.
Things got off to a late start, but people were throwing around ideas for the theme. Artists and programmers discussed projects, and soon people got to work.
Some people worked on their existing projects, while others dove head-first into the Jam. No matter what, it’s great to be in close proximity to other indie developers.
It’s the kind of experience where you don’t want to go to sleep just because you’re tired.
I took a two hour nap, and as I write this, I’m the only one awake now. It’s oddly peaceful to be jamming in a large room and seeing the sun brighten the sky through the windows.
I’ve found myself wishing I had more infrastructure code so I can get to making actual games faster, but it is especially frustrating during a timed competition. But there’s still 30+ hours to go. Time to make the most of it.