For this week’s Thousander Club update:
Game Hours: 576 (previous three years) + 38.25 (current year) = 614.25 / 1000
Game Ideas: 775 (previous three years) + 0 (current year) = 775 / 1000
I think this past week has been my most productive week! Since I’ve released Walls for Windows and GNU/Linux, I’ve been interested in having a web version of the game made available. I’ve been working with someone else on integrating it with a website, and it’s amazing the progress that has been made so far! What’s more, I’ve also been outsourcing significant parts of the work, so even more work is getting accomplished than the hours above would make it seem. There’s only so much time in a day that I can make use of, so leveraging the skills of others can help advance the progress of a project much more than going it alone. After another week, I expect to be finished with this project, and I plan on writing up a post-mortem about the experience.
I will say that out of all the business books I’ve read, I’ve always skipped past topics involving management since I never planned on hiring employees. Now I find that I need to brush up on the skill.
[tags]game, game design, productivity, personal development, video game development, indie[/tags]