Game Development Personal Development

Thousander Club Update: June 30th

For this week’s Thousander Club update:

Game Hours: 409.25(previous two years) + 75.25 (current year) = 484.5 / 1000
Game Ideas: 710 (previous two years) + 35 (current year) = 745 / 1000

I experimented with ways to make my LD#11 entry more interesting. I wanted to see what happens when the obstacles expand, and I’m still tweaking the values to see if I can add a real sense of urgency to each level. So far it seems to be working, but now I worry that it is too challenging.

I have also introduced a bug that prevents the game from exiting cleanly. The beginning of this new week will be spent making sure that there is no core dump when the player exits the game.

[tags]game, game design, productivity, personal development, video game development, indie[/tags]

2 replies on “Thousander Club Update: June 30th”

Wow, sounds like you have some exciting (or tedious depending on how you look at it) work ahead of ya–g’luck!

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