For this week’s Thousander Club update:
Game Hours: 409.25(previous two years) + 74.25 (current year) = 483.5 / 1000
Game Ideas: 710 (previous two years) + 35 (current year) = 745 / 1000
I’m still trying to eliminate dependencies in my custom-built libraries. I was using libSDL 1.2.11, but someone complained that PulseAudio support was missing, so I am now using libSDL 1.2.13 which includes support. It seems that PulseAudio acts differently from Arts and ESD. By default, they load as shared libraries and so libSDL.so won’t list them as dependencies, but libaudio is listed as a dependency. What’s strange is if I specify –enable-pulseaudio-shared, which should be enabled by default, I also get two extra dependencies: libpulse and libpulse-simple. I am really not sure why these dependencies exist. I also don’t know why libXt is a dependency. Perhaps these are just more of the same issues I’ve been having with Ubuntu’s implementation?
[tags]game, game design, productivity, personal development, video game development, indie[/tags]