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Game Development Geek / Technical

J2ME Development

I mentioned previously that I was going to help a friend with his mobile game development company, and so I finally got around to learning how to work with J2ME.

I’m reading J2ME Game Programming by Martin J. Wells. I don’t much care for his randomly inserted jokes, and it is fairly obvious that the book is geared towards Windows. At one point I thought that Sun didn’t offer a MIDP1.x package for Linux-based systems, but I finally found it. I really didn’t want to be forced to use Windows every time I worked games in general, let alone mobile games.

It didn’t take me long to get things going, as you can see:

/me finally gets to check off an entry in his TODO list.

2 replies on “J2ME Development”

Hey Gianfranco,

Glad the book is helping. And sorry about the jokes. Kept adding them to keep myself from getting too bored. Though I know I went overboard. (there’s a pun in there).

There’s a second edition coming in July with some updates.

See, everyone? This is why you should always keep things professional and respectful. The author of the book might show up and be really nice, and then you’ll feel bad for what you wrote years ago.

I’ll keep an eye out for the new edition, Martin. And I have to admit that I did find some of the jokes funny. B-)

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