Categories
Marketing/Business

SCORE! First Step to Formalizing My Own Company

It’s one thing to tell people, “Yeah, I am planning on starting my own business.”

It’s another thing, you know, to start.

Almost two weeks ago, I made an appointment with SCORE, which is a resource partner of the Small Business Administration. SCORE stands for Service Corps of Retired Executives, and it is made up of volunteers who help existing and emerging small businesses. A few people had suggested I talk to the SBA to get free information about starting and running my own business. It was slightly frustrating since their websites don’t make it easy to find the information you want. Some of it is outdated, as SCORE lists Triton College as a location. When I called, I was told that office closed two years ago. Whoops. I made the appointment for the office located in downtown Chicago. It turns out that it is also in the same building that the train station is in, which is convenient.

Usually a meeting is for an hour, and the mentor will provide feedback on what it is you want to do. In my case, I wanted advice on what I needed to do to form my own company. I had read articles on the subject of legal entities, such as subchapter S Corporations and Limited Liability Companies, but they were always generalized for the United States and not Illinois. It’s good general informationt to know, but I needed specifics. I wanted to know what I would have to do to incorporate GBGames. I can fill out forms and even pay another business to do it for me, but what then? Does GBGames have any obligations as a business? Do I have to prove that I am trying to make money? Do I have to actually show revenue within so many years? Profit? Can my business be revoked if I don’t meet some simple requirement? Taxes? Startup costs? What can I write-off as an expense?

The mentor said that he was surprised that I had as much knowledge about the subject as I did. Apparently most people come in with an idea for a business. The mentor usually provides guidance in the form of “Well, did you think about this aspect?” and otherwise points out potential pitfalls. Still, he did give me a bit to think about. He handed me a number of pamphlets, articles, and government tax form instructions.

For some reason I haven’t written out a business plan yet. Part of it is probably because I only recently decided to actually start my company, and so I am finding a lot of thought processes that need to be changed. I find I am still in the mindset of “someday” on some issues.

A budget should be written out. I have some money in the bank, and I have some idea of what my expenses will be, but I really should try to get the details. I only have so much money in total, and some of it will have to go to non-business expenses. I’ll need to worry about food and rent among other expenses, and so knowing how much I can dedicate to my business will be very important.

In any case, it is good to know that I can get free information on the subject. SCORE allows walk-ins as well as appointments for after-hours. My mentor said that I seemed very enthusiastic and that I appeared knowledgeable at least in the types of issues I might have to deal with as a business owner. That’s much better than finding that I am seriously lacking. B-)

I have a few more things to read, but it seems that forming a business won’t be very difficult. If I ask for professional assistance it might just be to verify that the forms are filled out correctly. I’ll likely make another appointment for next month. Nearly unlimited, free, and professional advice is a great deal.

Categories
Game Development Games Geek / Technical Marketing/Business

Manifesto Games

I remember when I first read The Scratchware Manifesto detailing the problems with the game industry’s economic and development models. I thought that it was a nice read but probably written by someone who might not actually know about the game industry.

Then Greg Costikyan reveals that he was the author of the piece, shocking many in the game industry who also thought it was written by some wannabe game developer. He wrote a few articles for The Escapist about the topic as well. They all boil down to rants against the current model which stifles innovation and creativity and will not be sustainable for long. Of course, everyone knows that there are problems, but not quite so many people are doing much about them.

Now, he decided to quit his job at Nokia and startup a company to help make his dreams for a better game industry a reality.

From his recent blog post announcement:

The new company will be called Manifesto Games; its motto is “PC Gamers of the World Unite! You Have Nothing to Lose but Your Retail Chains!” And its purpose, of course, will be to build what I’ve been talking about: a viable path to market for independent developers, and a more effective way of marketing and distributing niche PC game styles to gamers.

It sounds exciting. Heck, it’s exciting anytime someone starts up their own business venture. Indie game developers seem to have issues with marketing their products. Not everyone can make a Bejeweled or Snood. And those that make something like Darwinia struggle to get noticed. I can see Manifesto Games being an Amazon-like one-stop shop not only for indie games but also for those niche hardcore titles that retailers won’t carry.

I’m not sure if I’ll like how it will get implemented. I’m mainly afraid that game developers will insist on Digital Restrictions Management everywhere. That would quickly make Manifesto Games really crappy for the customer, and I wouldn’t want my games to have any part of it.

But Greg will be blogging about the startup, and so he’ll likely be looking for feedback. I wish him luck.

Categories
Geek / Technical Linux Game Development Marketing/Business

Stupid ECommerce Website Design

I’ve been passively looking for a gaming laptop that can also run Gnu/Linux for some time now. It is easy to find laptops that run Gnu/Linux in general, and I know I can find some quality laptops with Gnu/Linux preinstalled from various websites such as Sub 300.

Desktop replacements can cost a lot of money as well, and I might be inclined to pay if I could guarantee that what I pay for actually works. I’ve read a number of articles on Linux on Laptops in which the laptops work…mostly. Things such as built-in wireless or hardware accelerated graphics or hibernate/restore functions can be unimplemented or poorly supported. Buying a laptop requires research for a Gnu/Linux fan in general, but a Gnu/Linux gamer needs to look even harder.

So I thought I found my salvation at Linux Voodoo when I found the X-Pad+ Wide Screen Gamer AMD. Holy cow! And it comes with Debian preinstalled and ready?! Sweet! How much?

Uh…how much?

You mean to tell me that I have to login just to see what the price is?!? Why?

Imagine if you wanted to buy some stuff online only to be told that you had to sign up at each and every website just to comparison shop. How many different accounts and logins would you have to keep track of? Would you like to keep tabs on that on top of the logins for the websites you actually shop at? I didn’t think so.

In the meantime, does anyone have a good suggestion for a gaming laptop that Gnu/Linux can run on?

Categories
Geek / Technical Marketing/Business Politics/Government

Happy Software Freedom Day!!

Happy Software Freedom Day!

Software Freedom Day (SFD) is a worldwide celebration of Free and Open Source Software (FOSS). Our goal in this celebration is to educate the worldwide public about of the benefits of using high quality FOSS in education, in government, at home, and in business — in short, everywhere! The non-profit company Software Freedom International provides guidance in organizing SFD, but volunteer teams around the world organize their own SFD events to impact their own communities.

Elsewhere in the Starter Manual:

Software Freedom Day is not about any individual companies or people; Software Freedom Day is a positive community celebration of Software Freedom.

w00t!!

Categories
Marketing/Business

Brand Identity Funniness

The Social Customer Manifesto has a post about Lego(R) putting up a notice if you go to legos.com that the name that people have commonly referred to its products might not be preserving the brand. We are not supposed to call them Legos. They are Lego bricks or Lego toys.

The comments also mention that the use of the word Google as a verb also apparently dilutes the Google brand.

Hah. Hahahahahaha.

Come on. It isn’t like someone will call a competing product legos (lowercase). It isn’t like I will tell someone to Google something and watch them bring up Yahoo! or MSN without a second thought. How does it dilute your brand when they use the name for YOUR products?

When people say want to eat Chef Boyardee, are we going to go find them and teach them to not dilute the brand because they are really eating a Chef Boyardee food product? What about when someone says “Check out my new Nikes” when they are referring to their Nike shoes? Doesn’t “Dude, you’re getting a Dell” dilute the Dell brand since you are really getting a Dell PC?

Of course, there are some concerns. People DO call competing products Legos even though Lego doesn’t make them. People do refer to all tissue paper as Kleenax. People xerox copies of paper on non-Xerox copiers. So maybe it isn’t so funny.

But I still think of them as Legos and I’ll still google.

Categories
Marketing/Business Politics/Government

EFF on DRM: Customer Is Always Wrong

Thanks to Blue Sky on Mars, I found The Customer is Always Wrong: A User’s Guide to DRM in Online Music, the EFF guide to Digital Resctrictions Management.

Many digital music services employ digital rights management (DRM) — also known as “copy protection” — that prevents you from doing things like using the portable player of your choice or creating remixes. Forget about breaking the DRM to make traditional uses like CD burning and so forth. Breaking the DRM or distributing the tools to break DRM may expose you to liability under the Digital Millennium Copyright Act (DMCA) even if you’re not making any illegal uses.

In other words, in this brave new world of “authorized music services,” law-abiding music fans often get less for their money than they did in the old world of CDs (or at least, the world before record companies started crippling CDs with DRM, too). Unfortunately, in an effort to attract customers, these music services try to obscure the restrictions they impose on you with clever marketing.

This guide “translates” the marketing messages by the major services, giving you the real deal rather than spin. Understanding how DRM and the DMCA pose a danger to your rights will help you to make fully informed purchasing decisions. Before buying DRM-crippled music from any service, you should consider the following examples and be sure to understand how the service might limit your ability to make lawful use of the music you purchase.

Categories
Games Marketing/Business Politics/Government

Evil Games Or Misunderstood?

1UP reprinted an article from Computer Gaming World titled Pop Culture Pariah: Why Are Videogames The Favorite Demon of the Mainstream Media?

While it was informative, I really don’t like the idea that we just have to wait it out until people who are gamers grow up and take over society from the previous generation. It’s a new form of media, and the previous generation didn’t grow up with it so they don’t know what to make of it except from what they are being fed from the news headlines and pamphlets. In a sidebar, CGW interviewed Steven Johnson, the author of Everything Bad Is Good for You: How Today’s Popular Culture Is Actually Making Us Smarter, and he mentions that games today are so complex that it is hard to get people to discover them in the first place, which is one of the things I think game developers need to work on in order to not only get female gamers but all non-gamers into gaming.

I remember my mother could handle playing Atari 2600 games since all she had to worry about was a joystick and a single button. In fact, her favorite game was actually Breakout which made use of analog paddles with a single button. When I got an NES a few years later and tried to get her to play Super Mario Bros, she looked at the cross pad and four buttons on the controller and immediately decided that it was too complicated for her, yet, using those same buttons, she loved Tetris on the GameBoy.

In high school I remember people complaining that the Super NES had too many buttons and that’s why they liked Sega Genesis better. Funnily enough, some of these same people were first in line for a Playstation when it came out. Anyway, I think it is interesting that controller layouts can do much more to intimidate new players than anything else. I mean, driving a car is a complex activity, even with an automatic. You have three mirrors, four wheels, one steering wheel, and a number of settings such as Reverse, Drive, Neutral, and Park, plus an entire world that you need to pay attention to in order to get to your destination safely. Yet driving a car isn’t that intimidating to so many people as playing video games.

Sit down someone who plays console games in front of a keyboard and mouse and tell them these are their tools for playing a game, and they’ll freak out. I know that I felt weird playing SimCity on the computer after first playing for years on the SNES version. Today I find it difficult to play Goldeneye 64 even though I was awesome on it when it came out. I’ve been playing computer games for so long to the detriment of my consoles. But the controls don’t intimidate me. I’m used to overcoming new controller layouts.

What about the new gamer? Too much effort? Too much frustration? Too much confusion? It’s no wonder that solitaire sells so well compared to most games.

While I think a big part of the problem is that people need a scapegoat, I also think that the complexity of games for non-gamers only furthers to mystify what is great about games and gaming. With games like Bejeweled and Tetris being as popular as they are among otherwise non-gamers, wouldn’t you think that most people would understand that GTA:SA doesn’t necessarily represent video games?

Categories
General Marketing/Business

A Business Practice I’m Not Liking

I was on a student health insurance plan up until July. Since I am no longer in school, I can’t take advantage of it anymore. I started to look for a new insurance plan earlier that month, and I figured I would cancel my plan once I knew I had a replacement. Unfortunately the search and application process took a bit longer than I expected and so I was forced to cancel it before I had anything.

No big deal. I just sent an email to eHealthInsurance.com, my “agent”, and asked them to cancel my Fortis Health Insurance plan. Simple.

I did end up sending it a bit later than the expiration date, but I made an assumption that I had a grace period. You know, because good companies don’t terminate your plans without saying, “Hey, we haven’t received your payment, so we’re letting you know that your plan is danger of being terminated.” In fact, they did send me such letters.

So I was surprised to find a letter yesterday telling me that they cancelled my plan on July 27th, 2005. Um, it’s frickin’ September, and you are telling me this fact NOW?!? A whole month later you decide to inform me of this decision? The letter’s purpose was to inform me that they cancelled it because of non-payment. Huh?! I CANCELLED it, and obviously they should have received the cancellation since they didn’t send this letter until a couple of days ago. I cancelled weeks ago.

The best part? The letter informs me that this reason can be used when I finally do apply for new insurance from any company.

Why not inform me that the plan was cancelled, oh, I don’t know, when you cancelled it?

Recently I had a similar problem with my cell phone bills not getting paid. I received a bill that didn’t mention that my last month’s payment was received, but I assumed this bill might have been sent a bit earlier. After all, my payments were handled by the phone company since I had a payment plan that allowed them to take what I owed them out of my account every month. Up until the situation I describe below, I was very happy with their customer service.

I forgot that I received a new debit card from my bank and didn’t think to update the expiration date on record with the company. When I noticed that my bank statement didn’t match what I thought I should have paid out, I called them and found out about this situation.

You know what would have been frickin’ useful? Getting notice in some form saying, “We tried to collect payment, but your expiration date on your card is not correct.” Or if they don’t have that information, how about just, “There was a problem trying to get payment. Please call us.”

But no. I had to find out myself. I didn’t get charged a late fee, but I was wondering if I would have been if I had waited longer to call them.

Both of these situations are my fault in the end. I made bad assumptions. I forgot to update my information. I admit that these were my problems.

But what kind of a business forgets that its customers might be human and make mistakes? These two companies aren’t the only ones either. In the past few months, I’ve been getting the feeling that companies don’t WANT to do business with me. Seriously, why do I have be the one who finds out what the situation is? Why can’t the business be proactive and inform me about what I need to do if I need to do anything?

Imagine if I would have been sent a letter the day that they cancelled the plan. I would have been better prepared to do something about it, especially if it potentially has such a huge effect on my application to other insurance providers. Imagine if T-Mobile would have told me that they had a problem collecting payment THE DAY THEY TRIED TO DO SO. The problem would have been resolved then and there. Instead a month went by before I knew about it.

I’m 24 and haven’t been working with services and businesses for too long. Up until a number of years ago, I wasn’t in charge of my finances. I’m disgusted with the level of service I receive at some places. Has this been the status quo, or is it a new trend with businesses? Why do businesses think that they are better for upsetting me about completely preventable things? After all, wouldn’t they get paid sooner? Wouldn’t they keep business from going to their competitors?

Categories
Marketing/Business

Steps to Online Business Success

10 Steps to a Hugely Successful Web 2.0 Company has some of the same points I’ve read in many different places distilled into a single list. It touches on topics that have been covered in greater detail on blogs like Creating Passionate Users, such as the idea that people like to tell friends about cool things to show that they are in the know.

Categories
Marketing/Business

Software Piracy Is Not Theft

In The Escapist’s Casual Friday came the article So What’s It Worth To You. I agree with the main point. Voting with your dollars is important. When you pirate a good game, you basically send the message that the game wasn’t worth paying for and so more good games won’t get made. I appreciate Blancato pointing out that major piracy that involves companies trying to make a quick buck are the major problem, not necessarily Joe Schmoe Gamer who got a copy from his friend. I also like how Blancato mentioned that draconian anti-piracy measures will turn off paying customers. After all, if you pay for something and have to jump through hoops to play it, but the person who pirates a copy gets to just play it sans hoops, isn’t there something wrong?

All well and good, but I am still getting pretty upset that people will equate software piracy with theft. The two are not the same. Even the courts say that they are not the same. The only ones who claim they are the same are the companies who gain an advantage in making you think that copyright infringement is the same as theft. Oh, and the people who hear this kind of thinking and start to think that way as well.

One problem is that people like to make analogies with things that just aren’t like software. People compare software to cars. If I take a car, that’s theft, so why isn’t it theft when I “take software”?

It’s because you aren’t preventing someone else from “taking” software. When I take a car, there is one less car for the car dealership to sell. That’s actually stealing something. When I “take” a game, it’s theft if I literally steal the box from the retail shelf. If I instead make a copy of a CD from a friend, I didn’t steal anything, and no court will ever allow the prosecution to claim it was an actual theft. When someone makes a copy of a game or music CD, it’s illegal because of a violation of copyright. It’s an infringement on the copyright holder’s rights. Of course, if the ESA, MPAA, and RIAA all complained about the “rise in copyright infringement” it wouldn’t invoke as much feeling as “they are stealing from us!”

Software piracy isn’t as cut and dry as some would have you believe. The way some people argue it, when someone pirates a copy of a game or movie or music, it directly equates to lost revenue. It would be true if every pirated copy would be paid for by the infringer, but in reality, come on! Let’s ignore the real criminals who make many copies for the purpose of selling them since they are clearly a separate case. Let’s focus on the casual pirate. He/she might make copies of every game simply because he/she likes the idea of collecting all these games. Take away the possibility of pirating those games, and I really don’t think this pirate will have the ability to pay for it all. This pirate will just not collect as much. Pirated copies of games like Catwoman wouldn’t magically turn into revenue, I’m sure.

I’ve yet to see a real study on this issue, but I wonder just how many of these non-professional pirates would be forced to buy a game that he/she couldn’t pirate. I think that most people would just not play the game, but that’s just my hunch.

Still, you can’t say “theft” and mean “software piracy”. Yes, software piracy is serious. Yes, it can mean that a developer might make less revenue. I do not deny that it can have very real effects. But let’s call it what it is and stop trying to manipulate people. We’re grown ups now. We can handle the truth. Software piracy is copyright infringement, but it is not theft.