Toytles: Leaf Raking Progress Report – Streamlining and Planning

In the late report from last week, I went into detail about some changes I made to improve the quality of the codebase, then ended by saying that I wasn’t going to do it again unless it was related to a feature in development. That is, no cleaning up for the sake of cleaning up, . . . → Read More: Toytles: Leaf Raking Progress Report – Streamlining and Planning

Toytles: Leaf Raking Progress Report – Refactoring, Testing, and Vacationing

Last week’s report indicated that I didn’t get as much done as I would have liked. I managed to add a bunch of new random dialogs for weekends, but I didn’t get to grumpy client dialogs, which I pushed into the next sprint.

Sprint 5: More personality injections; streamline waiting for rain

Last week’s sprint . . . → Read More: Toytles: Leaf Raking Progress Report – Refactoring, Testing, and Vacationing

Play Toytles: Leaf Raking v1.4.1 – Now with More Personality!

I’ve published another update for Toytles: Leaf Raking, my family-friendly leaf-raking business simulation available for iPhones, iPads, and Android devices.

Learn how to get it at the Toytles: Leaf Raking page.

Version 1.4.1 is part of what I am calling the “Personality Injection” updates. It builds upon the previous update to give the neighbors even . . . → Read More: Play Toytles: Leaf Raking v1.4.1 – Now with More Personality!

Toytles: Leaf Raking Progress Report – A Little More Conversation

Last week, I reported on the progress of my first few sprints to create updates for my leaf-raking business simulation Toytles: Leaf Raking.

Sprint 4: More personality injections

Last week’s sprint plan included:

Give each neighbor unique text as unhappy clients Add variation to weekend flavor text

I was able to work 5.25 hours, but . . . → Read More: Toytles: Leaf Raking Progress Report – A Little More Conversation

Toytles: Leaf Raking Progress Report – Having a Dialog

A few weeks ago, I started working on a new set of updates for my leaf-raking business simulation Toytles: Leaf Raking, originally released in 2016.

I wanted to focus on making the neighborhood come to life by giving it some personality and character. I plan to do so by allowing your neighbors to talk . . . → Read More: Toytles: Leaf Raking Progress Report – Having a Dialog

Twitter: gbgames

  • I found some caramel popcorn purchased from my son's Cub Scout troop last year. It turns out that caramel popcorn can go stale. B-(
  • Uh, oh. My cucumber plants aren't looking so great anymore. Any green thumbs know if this is more than a nutrient… https://t.co/R3gLPoALOf
  • RT : Podcasters and streamers out there: I'm trying up up my streaming game. When I'm listening to playback I realize I can he…