Indie Game Dev Podcast: Interview with Squashy Software

“YOOOOOOOOOU are listening to the Indie Game Development Podcast Show…” I don’t know why, but I really like that intro.

Anyway, Action posted a new podcast, this time featuring an interview with Anthony Flack of Squashy Software. Anthony is well known as the creator of Platypus and the upcoming Cletus Clay, each utilizing the latest in Clay-Based Graphics Processing.

Especially interesting are Anthony’s thoughts on character and game design.

It is the first part of the interview, which is readily apparent when it cuts off at the end, leaving you wanting more.

2 comments to Indie Game Dev Podcast: Interview with Squashy Software

Twitter: gbgames

  • RT : Moving forward, please follow these recommendations and guidelines when at BLM protests and events. Learn about metadata…
  • RT : DMPD has been unjustly charging innocent & nonviolent protesters with felonies. We’re all seeing how easy it is for any po…
  • RT : All bail has been posted for the protesters that were arrested today. We have been informed that they are being told by of…