Today is the two year anniversary since GBGames, LLC was officially formed! Time to think about what has happened in the past two years.
I announced the creation of the business back in 2006, and I’ve been rereading the comments from people simultaneously congratulating me and encouraging me to make something happen. So far, I’m still not making a profit, but this past year I’ve made twice as much income as the year before. It’s an improvement.
This year, I hope to make more money from my games than from my blog. I also hope to break even. Originally I felt good because my income easily paid for my web hosting and domain name, but the legal costs of forming an LLC and filing the annual reports totals $1000 over two years. My income hasn’t paid for half of that. Looking at it in this way, twice as much income as the year before sounds like it isn’t nearly enough improvement.
I need to get on the ball when it comes to product development. Two years to make a simple clone with a very slight twist is way too long. Since portals release about five to seven games each week, and non-portal games are also getting released fairly often, I can’t lag so much and expect to remain competitive.
More importantly, I need to focus on sales, whatever form it takes. Without sales, you’re sunk. I already knew this fact about business, but it hasn’t been as big a focus as it should have been.
I’m looking forward to another year, and hopefully a more productive and profitable one!