June #1GAM: We’re Walking, Here!

Last time, I introduced the Castaway for my One Game a Month project for June. I’ve since created a few more poses and some basic walking animations.

Here’s a June #1GAM video demo I quickly put together:

Next up is giving the player direct control through the arrow keys, which means changing directions and needing to set the right frame when standing still.

And after that, I think I’ll add some basic text displays. I like the idea of tooltips and descriptions popping up when you are exploring the world. Maybe it will tell you if you’re getting hungry, similar to how NetHack does it. Or maybe I’ll be more direct than that. B-)

Soon after, I’ll create the world to explore, and I’m thinking about cutting back on line-of-sight since I might not have enough time to really play with it.

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