Resolutions for 2007

Last year’s resolutions didn’t all work out. I have to admit that I forgot about them, and a week or so ago I remembered that I had written a post listing my resolutions for the year.

I did actually form a formal company, but it took me months later than I originally planned. Instead of Oracle’s Eye, I finished Pong and will finish Space Invaders. I played a number of games over the course of the year, including games that I never had a chance to play when they were originally released such as Mega Man and Prince of Persia: Sands of Time. Once again, I didn’t read 52 books for the year, but there was a period of time towards the end of the year when eating and breathing were all I could do between sleep cycles.

But what about for the coming year?

  • I want to sell my first game.
  • I want to create a backup system to replace the one that died last year.
  • I want to become proficient with autotools, such as autoconf and automake.
  • I want to be able to walk up multiple flights of stairs without feeling winded.
  • I want to form at least one good, productive, and/or useful habit per month.

I will try to post about my plans to accomplish each of these resolutions later in the week. I am keeping these resolutions in a list that I will check daily instead of keeping them solely in this blog post. B-)

Happy New Year!

9 comments to Resolutions for 2007

  • I want to sell my first game.

    I think you need to figure out what that first game will be ASAP. You also need to figure out what you’re going to do about art, sound and other content that you probably can’t produce yourself, at least not at a professional level.

    Happy New Year :).

  • I just love how much confidence Impossible has in you 😉

    Resolutions are for the birds

  • I have plenty of confidence in GBGames. I’m just reminding him of various issues he has to deal with before he can sell a game. I guess that’s not the point of New Years resolutions though. People will say things like “I will lose 10 pounds” or “I’ll quit smoking” with no plans on how to achieve those goals. Thats also why most New Years resolutions are dropped after a week or two :).

  • Heh, I know that accomplishing goals requires breaking down tasks and doing them. It’s just easier to list a goal as “Sell first game” versus “Goal that involves developing a game by doing X, Y, Z, etc, announcing said game’s completion with press releases, SEO, and using a payment processor to accomplish first sale”. B-)

    Like I said, I will post more details on each goal in subsequent blog posts.

  • Yeah resolutions aren’t really goals anyway. Resolutions say what you want to accomplish. Goals are the end result.

    For instance I might say one of my new years resolutions is to complete a game of my own. A goal might be to finish starcatcher within 4 months. Which would mean I kept to the resolution. Another resolution would be something like, I’m going to lose weight so I can fit in some of my pants (trousers for you uk folk). The goal might be to lose 20 pounds in 6 months. Goals usually have a quantitative aspect and usually a time frame to do it in. Resolutions are just something you want to stick to or accomplish.

    At least that’s how I see it.

  • Happy New Year! 2007 — the year of the rising Chicagoland Indies!

  • Tim, you’re right. This year is going to be a good one. B-)

  • yea, we Chicagodies need to band together…like those filthy indiegamer brits!

  • […] next year’s resolutions included the goal of selling my first game, but I woefully underestimated how much I still had to […]

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