This post is part of a series about Toytles: Leaf Raking, a game that lets you explore basic business concepts, challenges your strategic thinking, and teaches the importance of responsibility and keeping your promises. Get it for both iOS and Android.
There is no violence in this game, and I explain my reasons why in the final part of my deep dive.
All games have conflict, but conflict need not be violent in nature. There are plenty of other games which feature violence as a core element, but I wanted to make a game that was more about strategic thinking and that could teach problem-solving without fighting. To read more about my reasoning, click the link above.
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