Action posted a new Indie Game Developer’s Podcast featuring Amanda of Amaranth Games.
The intro was new and, er, interesting. You’d have to hear it to understand.
Amanda is the creator of the game Aveyond, and in this interview she talks about how she started making games out of cardboard when she was eight years old. While she was in college she made her first computer game which was panned by critics as “too vanilla”. Her next project was Ahriman’s Prophecy, the success of which led her to attempt to commercialize Aveyond. She talks about the difference in development practices for each game as well what brings her inspiration.
She is also asking other indies to finish some RPGs so she can play them, so get to it!