It’s been a long time since I last wrote something, so here is a quick post about what’s going on.
For some time, I’ve been caught up with crunch at the Day Job. It seems to be dying down a bit, so I can actually do something other than eat, sleep, and work. Maybe I can get my sleep schedule back, too.
I had released Sea Friends last month, but I’ve only now gotten around to finishing the post-mortem for it. You’ll see that post soon.
You can follow me on Twitter. My account is @GBGames, and I’ve added a widget to the sidebar here so it is easy to keep track of my tweets. While a lot of people might think that Twitter is pointless, I’ve actually enjoyed the conversations about game design, programming, and marketing. A number of indies have Twitter accounts, too, so it is an easy way to keep track of what they’re all doing.
Yesterday was the three year anniversary for GBGames, LLC! I’m a little excited since I think I am finally getting the hang of this indie game development thing. B-)