Don’t Pigeonhole Me: In Defense of the Jack of All Trades

Back when I was going to school at DePaul University in Chicago, the computer science school was introducing a game development minor. To kick it off, they had a panel involving a few people from local game companies such as Midway and Volition, as well as a few members of the Xbox team from Microsoft.

. . . → Read More: Don’t Pigeonhole Me: In Defense of the Jack of All Trades

Sears Needs a Better Purpose, Vision, and Mission

The day I was giving my presentation on the importance a well-defined, compelling purpose, vision, and mission for indie game developers, I read this timely article about a major company struggling with its identity.

Its Survival In Doubt, Sears Struggles To Transform Once Again from Morning Edition on NPR talked about the struggles of the . . . → Read More: Sears Needs a Better Purpose, Vision, and Mission

Get Energized and Stay Motivated with Slides from my April 18th IGDA Des Moines Presentation

Most indies pay little attention to their purpose, mission, and vision, but then again, most indies don’t have sustainable businesses. The vast majority don’t make $500 in a year.

Rolling the dice and hoping for a hit, or at least something that earns enough to fund the development of another game, is not a . . . → Read More: Get Energized and Stay Motivated with Slides from my April 18th IGDA Des Moines Presentation

Looking Back on 2016; Looking Forward to 2017

Wow, it’s almost February? I’m incredibly overdue for the blog post in which I give a post mortem of the previous year and talk about my plans for the coming year.

Which isn’t to say that I’ve been doing nothing this past month. I just haven’t prioritized telling you about it over actually doing it. . . . → Read More: Looking Back on 2016; Looking Forward to 2017

GBGames in 2006 vs 2016

There’s been a meme going around in which indie game developers have posted photos of themselves today juxtaposed with photos of themselves from 10 years ago.

It took me forever to find a 2006 picture of myself.

Let’s go back in time.

10 years ago, states were passing laws to ban the . . . → Read More: GBGames in 2006 vs 2016

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