Game Design Workshop Wednesday Exercise 1.1: Become a Tester #GDWW

Welcome to the first exercise of the Game Design Workshop Wednesday series!

Each week, I’ll go through an exercise from Tracy Fullerton’s Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Third Edition. Fullerton suggests treating the book less like a piece of text and more like a tool to guide you through . . . → Read More: Game Design Workshop Wednesday Exercise 1.1: Become a Tester #GDWW

Introducing Game Design Workshop Wednesdays #GDWW

Recently I was sent a review copy of Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Third Edition by Tracy Fullerton. Fullerton is the Chair of the Interactive Media & Games Division at the USC School of Cinematic Arts and won the IndieCade 2013 Trailblazer award, which is an award given annually “to . . . → Read More: Introducing Game Design Workshop Wednesdays #GDWW

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